written 25 Mar 2016
Today we are proud to release our fourth release. It has been nearly eight months since our first release and this release is now finally encompassing a playable game. The new C++ client is getting quite stable and most of the annoying bugs have been solved. On the server side we have reworked the plugin system and made available a clean API that can be used by plugin developers. This also means that a lot of the content development is now taking place in plugins, you can read more about what’s going on in this blog post or just check out this video.
Written by Stefan & Petter